The Cyberpunk style of these games certainly speak to the imagination and with the release of Cyberpunk 2077 it is nice to see the way how this theme developed from an early Cyberpunk game on CD-i: Burn:Cycle. Both games were top of the hill on the formats they were released on. Burn:Cycle is now even credited by CD-i member item-crash: "Would you believe that Burn:Cycle, a cyberpunk game on the CD-i, is less glitchy and more playable then a game CALLED Cyberpunk that released in 2020?" Burn Cycle (stylized as Burn:Cycle) is a 1994 surrealist cyberpunk point-and-click adventure video game for the CD-i that incorporates full motion video. The game's star, Sol Cutter, is a computer hacker and small-time data thief whose latest steal at the beginning of the game comes with a nasty sting.
It's time to pick up Burn:Cycle and enjoy what cyberpunk looked like in 1994
Adi Tantimedh writes: "Every now and then I see video games write-ups that list Burn: Cycle as a favourite or a cult game, as an example of adventure games in their prime. With the Philip CD-I now obsolete and even current software OS way ahead of the data capacity of this little game, it seems to have become a piece of abandonware, a cult curio, a relic from gaming history and a footnote in Cyberpunk. Burn: Cycle was written and directed by my friend Eitan Arrusi, who would go on to be a filmmaker and screenwriter in London. Back in the early 1990s, when I was still in film school and back in London for the summer, Eitan told me he was working on a Cyberpunk adventure game for the Philips CD-i. They were shooting live actors in front of a blue screen and the creating the sets and locations by CGI. Amazing to think that this was back in the days when Blue Screen dominated Special Effects and no one had thought of Green Screen yet."
[Thanks, Adi Tantimedh, item_crash]