Laser Lords is a game that comes close to an RPG, which is a rare genre on CD-i. The game is rather big, just like the other Spinnaker CD-i titles. When we hear CD-i members talk about Laser Lords, it seems it holds a special place and it is highly appreciated. I enjoyed the adult content that it offers. The CD-i Collective about the game: "Hitchhiking along in the desert, a car finally stops. The driver lets you climb in the backseat of his Bel-Air and then cruises on.... INTO THE SKY. As you fly through space, your driver, a lizard, tells you of the Evil Warlord (shown Left) who's trying to take "the void" and compress it into a jewel.. and you have been recruited to stop him. That'll teach you to accept rides from strage lizards. Laser Lords is rather refreshing on CD-i as it doesn't rely on FMV, although the animations in between consists of a few frames to tell the storylines. The actual game graphics are reminicent of Faxanadu for the old NES. Your character has about 9 frames of animation for all that he does. The only redeeming quality of the game is that they added an RPG aspect to it so you'd feel like you were interacting with the game more. All the spoken words are also in text on screen."
CD-i member Mary Emma observed something else: "the entire side quest to get the Gongor's Crown is useless. I am going to try and find a purpose for that bloody crown, but it is irrelevant to winning the game."
The website JustGamesRetro shared some interesting thoughts in their Laser Lords review: "I played this game a lot as a kid, and as such, my thought process wasn’t developed enough for an adventure game like this, so I never quite figured out where to go. That being said, HOLY MOTHER OF BALLS THIS IS NOT A GAME FOR CHILDREN. Drug addiction, man-on-woman violence, gambling, prostitution, politics, religion, and even euthanasia/assisted suicide are amongst the topics that get run here. It is entirely possible to screw yourself over and render the game unwinnable. For example, if you punch somebody that you’re not supposed to, instead of fighting back, they will disappear entirely, and if you accidentally clobber an NPC who holds an important item or teaches you a major keyword, well, you’re kinda boned. In another spot, on Fornax, you’ll happen upon a guy claiming his foot got stuck in the floor and asking you for your pistol to blast himself free. Now, if you’re fool enough to give him the gun (remember, I was a little kid when I first played this and assumed everything was on the up-and-up), he will rob you for your ship receipt, which you need to actually leave the planet, so you’re stuck on Fornax."
These topics are actually very unique in a CD-i title and in general in an adventure game, which makes Laser Lords on CD-i very unique!
[Thanks, Mary Emma, JustGamesRetro, Gir Draxa]