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The original Amiga version of Dimo's Quest had the frog Dimo, but Philips didn't like the character so it morphed

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One little detail CD-i member Shikotei noticed: in the Dimo's Quest maps, you still have little frog Dimo: I take it this is actually a tile in the maps? The actual Dimo sprite in the final game is completely different.

The original Amiga game had the frog Dimo, but Philips didn't like the character so it morphed.
First it became "pumpkin" Dimo, with a nice Halloween backstory.
Here the candies were supposed to be Dimo's friends who had been bespelled by a "wicked wizard".
Dimo had to retrieve them all and there were between-worlds animations where they popped back into kids.


Then the character morphed again to "cool" Dimo who just loves candy, which is what ultimately got pressed.
Everyone I know that has seen the halloween version liked it much better...

It certainly makes Dimo's story (the why) a lot less selfish. From "Do you like candy? Well I'm gonna take you on a candy quest and I know the perfect place. It's pretty dangerous out there, so come on and help me if you dare!" If I recall correctly, he says that during the start of the game. to something like "My friends have all been turned into candy and I want to save them from this very wicked old man! Come on and help me if you can.".

They did rework the frog sprite into a (what I call) red crocodile


Luke Verhulst did various redesigns on Dimo (he did at least two on the "baseball" version alone).
Could be that the crocodile is only shown after some cheat code has been activated... But it seems that the cheat mode has been taken out of the official pressed version!

[Thanks, Shikotei, cdifan]

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