You might be interested to know that Creature Shock will actually work in the upcoming CD-i Emulator 0.53 beta 5! This is one of my favorite CD-i games, without a doubt. When your timekeeper doesn' t allow you to save anymore, use this level select tool to access all levels at once.
Level selection:
Using the CD-i controller and while holding down the second button click in the top left, top right, bottom right, bottom left with the first button. Then point to the letters in order "CHEAT" from the title "Creature Shock" and click on each letter using the left button (with the right button still held down). It's only the first 'e' in "Creature" that you want to click on. The Cheat Screen should now appear where you can turn Sound Effects "On" and "Off", Level Select, Main Menu and Credits are all the available options.
Here is the overview of the first level: (click to enlarge)
Locations:
A: This is where you start the level. Right after you get off your ship, you are charged by eight gun-wielding monsters.
B: As you wander down the corridor away from the main entrace, you encounter another one of those gun-wielding monsters. Except that this one seems a little meaner.
C: This room contains a green pool filled with some sort of liquid. When you walk near the pool, a large green serpent erupts from the pool.
D: There is a small dog that jumps out into the corridor to greet you.
E: The chamber on the wall in this room holds a red energy sphere which will increase your weapon's capacity by 50%.
F: In this room, there are several small spiderlike creatures (which shoot fireballs at you) and large hornets (which sting)
G: A giant blue spider with red markings descends from the ceiling here.
H: A large worm is crawling down the tunnel towards you.
I: The chamber in this room contains a red energy ball that will restore you to 100% health.
J: This room contains a column of that same green liquid that was in the pool at location C. Clearly, this stuff is not water. As you get near, a water serpent, like the one found at C, rises out of the column to greet you.
K: Spiders drop from the ceiling as you cross this large chamber.
L: When you turn to the southeast (direction 6), a large blue spider lowers itself into the corridor from behind you. You must turn around and attack it or it will automatically kill you.
M: The wall cupboard contains a red energy ball which increases your gun's capacity by 50%.
N: A large wall spider scurrys down the corridor toward you. The weakspot mentioned below stays hidden for the spiders first two attacks.
O: Another spider, just like the one at location L appears here. However, instead of attacking you, it just crawls towards you.
P: If you exit this room in direction 5, then another of the blue spiders descends from the ceiling.
Q: This room is exactly like room F, except there is no wall container.
R: The chute here splits into two halfs and you have moments to decide which way to go. Left takes you safely down the chute; right takes you safely to the stomach of a waiting worm.S: Final Battle As you enter this large corridor, the captain of the Amazon starts walking towards you. As she gets near, she transforms into the large beast found on the cover of your Creature Shock game box.
The second level is in the Dome:
A: As you arrive, you are assaulted from behind by some small helicopter like objects. The shot you take during the cinematic sequence does not actually cause any damage
B: A large green creature with a single central eye and long tentacles descends into the room. The creature gazes at you to damage you and I haven't noticed any pattern as to when it gazes, making it very difficult to block his shots.
C: Another large green eye-creature hides behind equipment. He always zooms out away from cover when he is about to gaze at you.
D: A spinning projector on the ceiling creates several electronic images on the floor below.
E: A large, 3-toed, bug-eyed monster crawls through an opening in the ceiling when you enter into this room.
F: A side room opens up letting out a horde of those green eyeball gazers.
G: As you pass by, a grid of fire shooters appears.
H: This room contains an elevator connecting the two rooms labeled H on the lower and upper floors.
I: This room has a very large pit in the center of the room and a walkway around the edge. As you enter the room, a large spider rises from the pit.
J: This door is actually a creature.
L: As you slide down this tube, there is a worm in the tube that you approach very quickly.
M: A spider rises from the pit as you enter this room.
N: An energy sphere is located here that heals you completely.
O: An energy sphere is located here that increases your gun's power by 50%.
P: Two large doglike creatures appear in the corridor here. Note that the health meter for the monsters is initally set at 200%
Q: Upon entering the room, you see another bug-eyed monster appear.
R: There is an array of spiders here that shoot and throw small explosives at you.
S: As you walk down this tunnel, you will sometimes fall through the floor into room M.
The third and final level is about the end boss:
A: Your ship crashes here. Unlike the other levels, there is nothing waiting to greet you.
B: This is a creature zoo which you should recognize if you have died at any time earlier in the game.
C: A large, hawk like creature rises from a hole in the ground here.
D: After you finish off the hawk, another large creature appears behind you, his mouth dripping with tentacles. He throws you through the wall and starts running down the conveyer belt to get you.
E: Final Battle This is the leader of the alien mothership and the last monster you need to waste before you can win the game and save the planet. Unfortunately, he is armed heavily. During the battle, he moves around quite a bit. You can move to follow him by clicking on the edge of the screen. If you don't follow him, then he gets lots of free hits against you.
[Credits: Mike Marcelais]